EMUNITY is a new Libretro Frontend within the Unity3D Game Engine!
This new version features:
0) 3D MARIO in SMW GBA! (No longer moonwalks!)
1) Now comes as an Installer. MUST BE INSTALLED TO C:\EmUnity\ and the Installer doesn't ask where you want to install it. (It will only work from this path)
2) Dust has settled, The Dust effect from the last version got annoying to me, so I changed it to a Steam effect only in the Background (Overscan Area).
3) Now you can load EITHER a SNES or GBA ROM whenever you want, and it will change 'cores' based on the ROM you are loading!
You play the standard BUILD, pictured here, or with the Unity3D Source Code, you can customize the emulator yourself, or add a working SNES/GBA to YOUR GAME!!
It is fully intended that in the near future, you will also be able to fully UPDATE every SNES/GBA game to have HD or even 3D graphics!
For an example of how this will work, see my other videos titled "GameObj"..., I only have to rework that code to be SNES / GBA compatible. (Working on it over the next week or so)
The only known issues:
(This is the 9th Release and I've only 'put it together in the last week)
1) Sound clicks/pops. The Unity Function I use for sound demands 44kHz. May be the issue, or it could be a missing chunk in the sound buffer....?
2) SAVEGAMES DON'T WORK! (I just played SMW to the first Save and just found out SAVES AREN'T WORKING! I'll look into it, but for now you'll have to play from the beginning of the game every time you run EmUnity.
Thats it!
To tilt the Camera with your controller, Use a PS3 Controller and , configure the"Mouse Axis" in the EmUnity "Input Settings Tab" of the Loader, by double clicking the Mouse 'Entries' and tilting your controller! :D
DOWNLOAD : (Virus Scanned with AVG 'Latest')
THE BUILD AND SOURCE CODE ARE BUNDLED TOGETHER :D
www.dropbox.com/s/3k695revvyc...
Press 'o' to Open the ROM Browser.
EmUnity is completely BASED OF THE LIBRETRO C# WRAPPER SOURCE of FreeNode.net #retroarch users 'radius' and 'Alcaro'!
I simply 'ported' the code (with permission) to be Unity3D compatible, Including setting up the Control Inputs, Video and Sound Output, also with these guys help!
Stay Tuned! - MiLO83 ! {ex (GameObj)}
(Why not check out my SoundCloud?)
soundcloud.com/myles-johnston
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