@GamingHistorian

Hello everyone! This is a special video because it is the first episode written by someone outside of the Gaming Historian household. Ethan Johnson did a fantastic job and it was fun to collaborate on a project. More to come!

@azisles02

This video is vindication 33+ yrs in the making. When I was a kid, we had my uncle's old Atari 2600 & I knew I saw the Mario game, but no video game departments in the stores (Toys R Us, Child's World, Sears, KayBee, etc) believed me and thought Mario was only on Nintnedo. This was between 88 & 89. The Atari died in late 89 and I finally got a NES for my 6th birthday in 90.

@DanJackson1977

I begged for Atari Mario Bros for my 8th birthday, circa 85.  I got it.. and I really loved it.  I knew it wasnt gonna be arcade perfect but it was everything I needed it to be.  A year later in 86 I saw VS Super Mario Bros. in the arcade, and my world changed... I worked for 9 months to buy an NES just because I had to own it.  Playing SMB on the NES was a religious experience.. having played Nintendo games on Atari for so long, the experience of the NES was euphoric.

@jasonpdsi

My friend and I stayed up for hours one night trying to see how far we could get on Mario Bros. He got to level 76. It was insane.

@IndieGamerChick

I'm friends with Donkey Kong programmer Garry Kitchen, and it just turns my stomach that there's this persistent rumor that Donkey Kong 2600 was made deliberately bad to make Colecovision look better. It's not true. He had a matter of weeks to take the game from concept to plastic. Weeks. This isn't the 2020s where you can crank out a game during a GameJam because you have tool kits and engines and pre-built assets to browse. He had to code it from scratch and make it look and play like a game that ran on one of the most intensive processors in arcades.

He did a workman's job on it, and I don't think Donkey Kong 2600 is THAT BAD, especially compared to games like Atari's Pac-Man, which similarly had a nightmarish development time (though that was more of "this prototype is good enough. Send it to manufacturing"). I think that he should be proud of the work he did. It's Donkey Kong-ish enough for the time he had.

@Neruomir

That time Nintendo almost saved Atari but saved the entire industry instead.

@GameplayandTalk

I love that you revolved an episode around Atari. Definitely a part of gaming history that sort of gets swept under the rug by the mainstream these days.  I'm sure a lot of the younger viewers here learned a lot!

@pretzelWAH

OMG I LOVED that Mario Bros commercial back in the day, using the old theme from the Show "Car 54, Where Are You" with rewritten lyrics. I used to sing the commercial's jingle and my parents would just look at me like I grew a foot out of my skull. Good times.

@PlateTechTony

I've just recently stumbled across this channel and already binged it a fair amount. I love the old stuff too. You feel the passion.

@mookymookymooo

amazing to see the difference in graphics between the arcades and consoles during that period. I 'm amazed that people bought the console versions at all! I guess it goes to show that all the obsession with graphics will always be secondary to gameplay

@SynGirl32

I love how video game history has basically taught me everything I know about business. It's unconventional learning like this that makes something I would normally hate much more enjoyable, so cheers to that!

@MHenry-sb4dg

We had an Atari and couldn't afford an NES so we bought Mario Bros. on the Atari thinking it was going to be Super Mario Bros on Atari. We kept trying to convince ourselves that we just needed to pass the next level to get to the real game.

@kennethchia4194

Can confirm, I had "Mario Bros." on the 5200. It was good, until the jump buttons on the joystick broke, rendering it unplayable (only the lower of the side buttons served as a jump button, for some bizarre reason, and both lower side buttons on both joysticks ended up breaking).

@DebunkingFlerfTurds

I remember in 1988 as a little kid everyone was playing Mario on the NES. One of my friends told me he had Mario Brothers on Atari and I didn't believe him, so we went to his house to play it and lo and behold he had it. I couldn't believe my eyes.

@Ziggyzaggy300

When summoning salt AND gaming historian upload in the same week, you know its a good week.

@LordelX

The 2600 version of Mario Bros was great fun. I loved that game. I remember thinking “When is SMB going to come to the 2600 or 7800?” It wasn’t unreasonable to suppose since the 2600 and 7800 had DK, DKjr and Mario Bros. I finally realized it wasn’t happening and bought a NES in winter of ‘88. Regular kids didn’t know about the concept of licensing back then.

@no_one_from_nowhere

This is one of the channels that will stand the test of time. I always have time for the gaming historian.

@Demeech

I was planning on covering Nintendo games on Atari, but I did NOT know Sky Skipper was ported over! Great video as always.

@LordTutTut

I love hearing about Atari stuff, it's fascinating to see devs do their best with relatively primitive hardware. Fantastic work on the video!

@mokeimusic

As a kid I never got to the second level of Donkey Kong in the arcade. We had a 2600 like everybody else and I could actually get to the second level because we had it at home. It’s hard to explain how hard it was to get to second levels as it cost serious money for an eight year old to even decide what machine to put a quarter in.  2600 really was awesome.