@MoonatikYT

In short: If a bag full of money randomly landing on a character's doorstep is the start of their troubles, great!  If a bag full of money randomly landing on a character's doorstep is the solution to their troubles, it's very unsatisfying.

@greendoritoman2464

Another thing that makes the bus from mean girls work is that its been built up throughout the movie. One of the first things that happens to cady when she gets to school is almost getting runover and cady and the plastics have to jump out of the bus' way several times. It's gotten to the point where "bus driver who really wants to kill a high schooler" is just an accepted part of mean girls lore

@Henle_

The Pixar rule: a character is allowed to fall into trouble by chance, but not get out of that trouble by chance

@EzaleaGraves

Randomness in a story is usually seen as unsatisfying because at the end of the day none of it is random. The author put it there.
If your main antagonist gets hit by a meteor during the epic showdown, it's because you hit them with one

It's why tabletop games work so well. There is actual randomness with the dice, and you have to work around that. It's not just the DM saying, "Yeah anyways you get an infection from that fight and die a painful death"

@mcbadrobotvoice8155

Glad to know im not the only one who sees the ghost of the saloon

@YoniSagi

Story logic has to do with what stories actually do for us. Stories do not, for the most part, explore the randomness of existence, but the consistency, the throughline that is human action and consequence, much like a statistician is interested in the effect rather than in the noise.

@RossBaby91

Even LocalScriptMan is on the Mean Girls hype rn

@amnessie

The good ol Pixar rules: Coincidences to get characters into trouble are great; coincidences to get them out of it are cheating.

@sentinelshoshin4632

Imagine being a local script man
but I can't find him anywhere around where I live

@corbowo

now that I can think of the story as code, I'm gonna be the best writer ever

@qube7590

no fluff, only proper argumentation with handy dandy visuals and an insightful conclusion. 👏👏

@thelordz33

Btw, it’s also this internal consistency standard that lets you get around it, since you can set up the story world to be random and chaotic.

@tsunamiscientist568

I like to think of The Martian for this. The goal of that story, from Andy Weir’s (the author’s) point of view, was to have someone solve a bunch of space problems with real science. It’s some of the hardest sci-fi in existence. 

The biggest exception to that is the very beginning of the book: Mark has been stranded on Mars by a storm. That storm is way, way bigger than anything that Mars is capable of producing. The biggest moment of scientific inaccuracy in this story is the thing that starts the conflict. 

It doesn’t feel contrived because Mark has to fight tooth and nail for every victory, and Mars is about as unforgiving an antagonist as you can get.

@onemoreminute0543

When it comes to real world vs story logic, I'm often reminded of that issue you once mentioned regarding how 'realistic violence ruins movies' because the characters don't earn their thematic victories.

I was reminded of it when watching the new Mission Impossible movie, where (spoilers) Ilsa gets killed by Gabriel in a fight. The way the scene played out felt... weird.

The only reason we're given to believe that Gabriel was realistically able to best Ilsa is that he was just a better fighter, which is something she couldn't have prepared for. But then that just made the whole death feel random and, from a satisfying, narrative standpoint, undeserved.

Consider how much better it would be if there was some sort of thematic issue set up between Ilsa and Gabriel that she fails to see but he does, and THAT'S why she fails.

An example of this thematic come uppance where imo it works well is the duel between Anakin and Obi-Wan in Revenge of the Sith. A big deal is made in Star Wars about not acting impulsively/instinctually and instead being more rational and patient with how you approach situations.

Thus, Anakin (established as impulsive, and driven by emotion) getting bested by Obi-Wan (established as more rational and patient) makes more sense as it aligns with one of the thematic issues in the plot.

@I-luv-sharks

0:27 "and then it hit me-" I KNOW WHAT YOU ARE.

@onemoreminute0543

0:35 As a fan of Roman and Byzantine history, this is too true. Only in the real world can the emperor Carus getting randomly struck by lightning make plot sense.

Romaboo rant over

@CreativeCache101

I watched mean girls randomly for the first time last night, and now this. Coincidence is real. Now to figure out how it served my character.

@haveagoodday7021

Part of me wants to blame Cinema Sins for making people get mad at a story not being 100% realistic. This is especially frustrating when the thing being criticized for "not being realistic" is a fantasy story.

As long as a story adheres to its own rules (sometimes you can break a rule, but it'll have to be executed properly) then it's "realistic" in the context of the story.

@paddyq3235

This is why I hate it when people talk about realism in stories. Far to many times people justify shitty or boring stories (looking at you Percy Jackson show) by saying, "but its realistic." Like sure maybe it is, but it doesn't make for an interesting story. I want good art not realistic art.

@hayleyhistorynerd2211

The concepts of karma and comeuppance are raised often in quality writing advise. They are really great ways to make the audience invested. It engages basic instincts many of us have and it often feels good to see the karma or comeuppance we were hoping for. It's stark contrast to our actual reality because so often things fall how they fall and people suffer when they are innocent. I think it plays into our want and instinctual longing for success and fairness, and it can be comforting or down right hilarious and we humans love that.  Thought provoking as always Local.
Hayley ^_^